Select View, Zoom, and pick a size to suit, like 4:1 400%.Īt this stage you can add a graphic, text, or draw something if you like. Always keep that file with the layers on it!įile, Open, Navigate to the folder " Make your own Sprays" you downloaded, open the folder " Blank Blue Templates" and select the " 128圆4 blank blue trans.bmp" template.īecause the half-life 1 sprays are so small you will need to view the image magnified. Same goes for sigs and other graphics you made for yourself, edit them in seconds. That cool spray you made has your old clan name on it, if you had put it on a layer and kept the special file your graphics program made, you can now edit it very quickly and save the change… saves you having to make the whole thing again. Now, 3 months latter you think the :JFK: clan are a bunch of pussies and you want to join the top clan, now your called… RinG0 You don’t think so? Ok then wise guy, say you are a member of a clan… :JFK:RinG0 Why is it quicker? Each layer can be edited without affecting the other layers or background… yes, that’s very cool. The other layers can have text or graphics on them, assembling an image like this harder when you have to learn how… but when you do have that skill, you will find it a hell of a lot quicker when you have to overlay a graphic or text over another image or background. The only one you should not move is of course, the background.Īs you can see above, when making a half life spray the background is the blue color that is transparent in half life sprays once it is converted to a bitmap, then a tempdecal.wad file in Wally and placed in the game folder… They are named Layer 1, Layer 2… and so on. You can arrange a layer to be closer to the background or on top of the of the other layer’s, you can have a lot more Layers than shown. Layers are best described as clear sheets of plastic over a background, each sheet has something drawn or typed on it … When you move on to more complicated sprays knowing how layers work will also help. That’s why we have not started up the program just yet! Learn this first, you will be thanking me you did… seriously it does help produce a much better image. Layers are an important part of any graphic image. but it is worth it if you don't have one or the other of the commercial ones. ![]() It may be a little bit of a hassle to set up The Gimp. The Gimp download availible from this page. I will base the next sections on The Gimp rather than the others. Details of installing the GIMP are below.īecause most gamers spend all their money on games. These commercial programs are good but if you don't have the dollars to get these you should download "The Gimp" or " Paint.NET." both powerful graphics program. After you have the image you can save it as a BMP in the correct format. The file that is produced holds the information split up in Layers, as in Adobe Photoshop, this is called a. They are great for sprays because they can work with Layers along with many other powerful tools for text and graphics. ![]() You can use Microsoft Paint but you will be limited in design, Adobe Photoshop, Paint Shop Pro. you may need some more information, you get the long version, read on. This will make the tutorial shorter :)īut those of you who don't know how to mess around with Graphics programs. The format is explained perfectly in a guide by Atomic if you need to know more, so I won't repeat it.Īfter you have your graphic and text in your spray you will need to use a program called Wally to convert it to a tempdecal.wad file, this file can be inserted in the dod folder, now it will be ready to use in the game.įor those that already know a good deal about making a graphic to the format above, read the section Converting the BMP file with Wally next. The format, centers around the sizes being a multiple of 16. ![]() The best image sizes (most reliable), are 128 wide X 64 high pixels or. You can use a range of sizes and I have included some in the download like. The best file type to use should be a Bitmap. The file you make should not exceed 15 kb. You will see it when making it but once converted into a "tempdecal.wad" and played in-game, the blue disappears leaving only the other colors in your spray showing. You would think a clear background would work, it does not. ![]() The Format to use for a Transparent Spray.
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